Houston…

Looks like I’ve got some bug here 🙂

Anyway, I’m done with today. I’ve almost finished my new… “stuff”. First goal was to add further compatibility between terrain generation and ingame datas. For example, to create more or less flat areas where gamers colonies are settled. We won’t ask you to build your city on a deadly mountain rift… !

But this new layer will also improve terrain realism. Well.. I’ll better show you tomorrow!

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