Before / After

No visual work today…  nothing new to show.

Instead, here is a small before/after comparison about yesterday!


New ocean shader

Here’s my small changes to the Nvidia/Nfz original ocean shader. It’s now alpha based to obtain something less brightfull and shiny. The main issue is that I still don’t know exactly how I’ll create a nice transition between ocean and shores. Anyway that’s not something really essential at this time 😉